签到天数: 163 天 [LV.7]常住居民III

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本帖最后由 fsr1216 于 2017-7-16 08:59 编辑
http://gamebanana.com/maps/196166
stripper http://pan.baidu.com/share/link?shareid=1226425449&uk=2318089496
地图首次加入僵尸强化boss功能和双结局剧情,作者说结局time loop(循环时空)得分会比good end低,由于2个结局几乎没有区别,只是变了说明,建议time loop结局获取的PTS 金币低于good end(good end结局触发难于time loop)
更新
地图新增LV7 时空的回溯 (关卡名:改变未来)
通关EX3后进入到了一个房间的书桌上面,在桌子上面的一本书讲述了撒旦的诞生,原来撒旦是二战时期纳粹秘密制作的产物,于是决定回到撒旦诞生的“二战”(蘑菇1剧情之前),通过小闹钟时光机我们进入到了纳粹秘密基地。。。。。。。。
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++ Changelog ++ 更新要素
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?General: Removed the spawnpoint located in Pokemon World
Added Unloze and GFLClan.ru to credits (message and credits texture)
综合: ①移除位于口袋妖怪世界复活点
②添加外服收益参数(可参考)
?Level2: Skeleton will attack with bones every 12 seconds (3-5 sec in Extreme2)
Each Skeleton has less HP per player (100 -> 90)
第2关:①骷髅boss类似EX2每12秒扔骨头,(EX2每3-5秒)
②每个骷髅血量计算由每个人100血变成90血
?Level3: Fixed Ghastly spawning at the wrong location (in the void)
Hopefully fixed Snorlax Attack during Extreme3 (slow ct)
Grenades do 40 damage to Snorlax instead of 35
Snorlax has less HP per player (375 -> 350)
第3关:①修复复活bug
②修复卡比兽在EX3的bug攻击
③一颗手雷伤害针对卡比兽由每颗35增加到40伤害
④卡比兽血量每位玩家由375变成350
?Ext3: Added clip to prevent player getting stuck on rocks
极限模式第3关:修复玩家卡在岩石上面的bug
?TimeLoop: Added a Teleport for Zombie in front of the clock (enabled 3 seconds after the CT one)
Falling off the table teleport on the book
Added clip to prevent player to jump down before the 1st boss
Reduced the Tanks cannon ball damage (250 -> 200)
Increased the delay before the ground move down (1.4 s -> 2 s)
When boss die, the clip blocking the next part is killed once the cutscene is done
Reduced the HP for Satan per player (400 -> 300)
Fixed the 'Satan Absorb Nades' message to show 4 time instead of once
Fixed Satan Ice attack keeping player froze after boss fight
Filtered the teleport in cage to the power room to Zombie Only
Added more HP for Laser Satan per player (60 -> 75)
Increased the time you have to beat him (30 s -> 40 s)
The clip preventing knife into laser area teleport out player getting stuck
1000 points for winning the Good Ending only (500 with TimeLoop ending)
Player become grey / black and white while in the Old shroomforest area
时空回溯关:①在闹钟前面添加僵尸在人类传送后3秒后可传送
②在书桌旁边添加传送回书本上面防止摔死
③第一个boss防止玩家跳下直接跳到boss后面
④坦克火炮炮弹伤害250缩减成200(????)
⑤添加地面移动前的延迟(由1.4秒变成2秒)
⑥当boss死后,空气墙阻碍玩家到下一部分导致某人死亡有效(这一段不知道怎么翻) 同时boss战前的斜坡添加传送避免僵尸依靠血量优势直接跳下到人类前面
⑦撒旦血量每个人400血削弱成300血
⑧修复“撒旦免疫手雷(吸收加血)”提示重复显示4次而不是原本设计的一次
⑨修复撒旦逃脱时冰冻的玩家没有解冻
⑩修复撒旦战斗人类可以由僵尸笼里面的传送(第一个boss战斗后的传送门b6_1版本只能僵尸进入但是撒旦战斗人类可以进入僵尸笼子里面的传送门)进入撒旦技能强化房间
⑪跳刀战撒旦血量每个人60血加到每个人75血
⑫跳刀战撒旦逃脱时间由30秒变成40秒
⑬跳刀战结束防止小刀卡住传送人类
⑭Time loop时间循环结局比分收益降低成500分,好结局保留1000分(建议时间循环结局收益低于好结局)
⑮玩家在历史关卡也会变成老照片颜色
?Bonus: Fixed the teleport particle staying when a player is in admin room
Delayed the teleport enable to prevent a CT from becoming Zombie after taking it
回合选择关:①修复玩家传送进调关房间传送门还显示的bug
②延迟传送避免人类进入调关房变成母体的尴尬情况
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